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Captain toad treasure tracker
Captain toad treasure tracker






captain toad treasure tracker
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  • Realms in the game currently limited, but supposedly they’re adding more soon, so stay tuned.
  • Shards! Orbs! Mythril! Katanas! Learn about ALL THE THINGS.
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  • Enemies drop treasures, potions, or orbs, and Cody explains what they all do and how they tie into the ability and equipment creation and upgrade system.
  • The payment system partially relies on “stamina,” which limits how much of the game you can play before having to wait to play more.
  • Cody explains the battle system within each realm or chapter, how the combat system works, how parties and commands work.
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  • The game is divided up into “realms,” represented by galleries of paintings, which you enter to play through historic moments from the Final Fantasy series.
  • Cody explains how Final Fantasy Record Keeper does not play like a mobile game, but plays like a Final Fantasy game.
  • Cody has been playing mobile game Final Fantasy Record Keeper ( Android, iOS), which is in every way better than the atrocity he reviewed in Episode #019: Dishonored, Final Fantasy Airborne Brigade, and Free-to-Play Games.
  • Jon claims that Square-Enix’s “golden” era was during the days of the original Sony Playstation, while Cody would argue that the SNES era perhaps holds the most nostalgia for him.
  • Jon is not pleased with the amount of time Square-Enix is investing into their game remakes, especially the Final Fantasy VI iPad app, which crashes constantly and basically ruins the entire experience for him.
  • The controls in combat are super-intuitive, but on the main map….
  • Jon doesn’t understand why developers make stupid decisions when it comes to making joysticks appear in games on tablets and other touch-screen devices.
  • “It plays like an SNES-style RPG, but on an iPad.”.
  • Jon discusses the new “art” “style” of Final Fantasy VI on the iPad, and why he is basically disgusted by the changes they made.
  • Jon has a freakish memory when it comes to the exact number of hit points he had when he joined your party in the original game.
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  • Cody and Jon discuss Edge, the ninja who is no longer as horribly awful when he joins your party in the new version of the game.
  • It’s hard to “enjoy” playing Final Fantasy IV from the standpoint of modern gaming, but it’s still an amazing trip down memory lane and totally worth it for the feels.
  • Jon explains the difference between “old school” classic NES and SNES JRPGs, especially the difference in the purpose of battles in the games.
  • Even with broken augments, the final dungeon of Final Fantasy IV is still stupidly hard… but the Bahamut Cave is not.
  • Jon explains how he broke Final Fantasy IV using augments, primarily Counter and Kick.
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    Jon gives an update on his progress in Final Fantasy IV, which he’s playing on Steam, and Final Fantasy VI, which he’s playing on his iPad.Minor complaint about how it would have been nice to have a story mode in the newest Smash Bros game, but it’s still fun.Cody got a third-party Gamecube controller adapter so he can play Super Smash Bros for WiiU with a Gamecube controller, and he says it works great!.

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    Cody explains the very deep storyline to Captain Toad’s Treasure Tracker.Jon insists that he’s going to play Transistor this weekend, after months of anticipation.Cody explains the ability system in Transistor, which allows for a ridiculous amount of customization.Transistor is the kind of game that makes you think about video games as art, according to Cody.Cody started playing Transistor, but didn’t get very far because he’s busy selling things.Cody explains how he and his girlfriend kept themselves entertained during the longest Catholic Mass he has ever attended.

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    Cody recaps his birthday weekend, which was full of less fanfare than he’d anticipated, and also full of far more church than he’d anticipated.Jon had the most beautiful weekend he could basically ever remember in Minnesota, because Weather.Jon’s kid is still sick all the time always, because apparently kids can run ridiculous fevers and then be perfectly fine at random.Cody explains the significance of the number 107 from his childhood.Jon gives a quick recap of the inner circles of hell from Dante’s “The Inferno”.Jon discusses the insanely graphic fatalities featured in the upcoming game Mortal Kombat X.

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    Plus: Cody’s first impressions of Supergiant Games’ 2014 release, Transistor.Ĭlick here to download this Unqualified Gamers Podcast episode Jon reviews Square-Enix’s latest ports of Final Fantasy IV and Final Fantasy VI, and Cody brings it all back together by reviewing mobile game Final Fantasy Record Keeper.








    Captain toad treasure tracker